
A completed World Map, with every location in gold
The World Map is a visual representation of every location the player can explore, excluding the Cosmic Pyramid. Each location is referenced by a node, and there may be icons beside it referencing Collectibles or exits. When a node is gold, all secrets, passageways, and collectibles have been found in that area. There are five main regions in the map, each with its own set of themes and connected by Warp Gates.
Natural Region[]
- For the category, see Category:Natural Region.

The Natural Region is the biggest region in the game, first accessed after going through the top door in the Memory Core. It mainly features blue skies, an ocean, and a natural environment filled with wildlife. Occasionally, traces of a previous civilization can be seen here. The main location of this region is the Nature Hub.
Collectibles[]
A total of 37 Bits, 5 Golden Cubes, 12 Anti-Cubes, 2 Heart Cubes, 3 Keys, and 4 Treasure Maps can be found here, along with the Writing Cube.
Industrial District[]
- For the category, see Category:Industrial District.

The Industrial District is a region that can be initially found by going through the Lighthouse Water Tower, and hosts a path that can lead into the Sewers. It features square clouds, a gradient of green-lime skies during the day, buildings with metal or brick walls, pipes, rotating platforms, and Screw Pivots. The main location of this region is the Industrial District Hub.
Collectibles[]
There are a total of 16 Bits, 4 Golden Cubes, and a Treasure Map located in this region.
Sewers[]
- For the category, see Category:Sewers.

The Sewers are a region in FEZ located at the bottom of the World Map. It can first be entered by going down the Industry Well, and later be accessed by going through the Warp Gates. The track "Flow" is used as the main theme of this region.
Appearance[]
This area is unique from the other regions for its monochromatic art style and dark lighting, making it hard to see. It includes dangerous, non-traversable water that can be raised or lowered using Sewer Valves, rafts to allow the player to cross over the acidic water, and Geysers that shoot from the water and lift up the rafts.
Collectibles[]
In this region, there are a total of 11 Bits, 2 Golden Cubes, 4 Anti-Cubes, and 2 Keys. Although, one Anti-Cube in particular can be found in two alternate locations.
Cemetery[]
- For the category, see Category:Cemetery.

The Cemetery is a region in FEZ that can be entered through the Giant Tree's Cabin and the Warp Gate (after reaching the Cemetery Hub). It features constant rain and lightning, and phantom blocks that can be briefly seen during every lightning strike. The track "Fear" is the main theme of this region.
Collectibles[]
There are a total of 26 Bits, 2 Golden Cubes, 2 Anti-Cubes, and a Treasure Map that can be found here, along with the Skull Artifact.
Scientific Region[]
- For the category, see Category:Scientific Region.

The Scientific Region is found at the top of the world map, first accessed by climbing the Giant Tree. All the locations are located high above the atmosphere of the world, and it features advancements in the Zu's knowledge of the 3rd dimension. The main location of this region is Old Zu City.
Collectibles[]
A total of 11 Bits, 3 Golden Cubes, 11 Anti-Cubes, 1 Heart Cube, and 2 Treasure Maps can be found here, along with the Counting Cube and Tome Artifact. Although, one Anti-Cube in particular can be found in two alternate locations.
Miscellaneous Regions[]

The Miscellaneous Regions are all connected by the Memory Core, and lead to small locations themed around a civilization. This includes the players starting location, Villageville.
Collectibles[]
There are a total of 27 Bits, 4 Anti-Cubes, 3 Keys, and a Treasure Map in this location. Although, one Anti-Cube in particular can be found in two alternate locations.