FEZ Game Wiki
Advertisement

The Lighthouse Water Tower is a location in the Natural Region that is located through the top doorway at the Lighthouse. It features a Structure Pivot, and a door to the Water Tower's interior. Occasionally, a Black Hole will appear in front of the ladder up to the Water Tower Interior's entrance.

Local Areas[]

  • The first local area here is the interior of the water tower. Inside is a Structure Pivot holding a ladder, and at the top is a Link Door to the Memory Core, and a door to the Industrial District Hub, which makes this location the transition point to the Industrial District.
  • The second local area is below sea level, and it leads to the Lighthouse Owl Statue. Going into first person beside the statue will revel markings of the prehistoric Zu Folk on the ground. These markings include Tetramino codes to obtain an Anti-cube, one code above each, written around the owl statue.

Collectibles[]

  • A Bit can be found at the top of the Water Tower's interior room.
  • An Anti-Cube is located in a Treasure Chest above the interior's room, initially out of sight unless the player looks up. To reach there, one must jump on invisible platforms that are revealed on a Treasure Map.
  • An Anti-Cube is located in the Lighthouse Owl Statue room, which is below sea level. It is revealed by entering the Tetromino codes, written above each of the markings of the Zu Folk on the ground in a circle around the owl.

Gallery[]

Trivia[]

  • In the trial version of FEZ, the Lighthouse Water Tower's Interior room connects to the Broken Arch's doorway where the Weight Temple should be connected, and going through the door that leads to the Industrial District Hub ends the trial. In addition, the track "Puzzle" plays in the interior room instead of "Progress".
Advertisement