The Broken Arch is a location in the Natural Region that is first accessed from the Nature Hub, and leads to the Five Towers and the Weight Temple.
Appearance[]
This area features four islands: one at the bottom where the player initially enters, two that hold the Broken Arch Structure, and one slightly above the Broken Arch. The highest island holds a Treasure Chest and seems unreachable, unless the player uses a Treasure Map that's found at the Lighthouse to detect and traverse the hidden platforms.
Apart from the Nature Hub's doorway, there are 2 additional doorways that lead to the Five Towers and the Weight Temple. To access the latter, one must move the crate, found on the broken leg of the arch, onto the button in order to open the door there. This serves as an example to the theme challenge the player has to face. Ocassionally, a group of Black Holes may appear around the arch and by the doorway to the Five Towers.
Collectibles[]
- There are 3 Bits that can be collected around the arch.
- An Anti-Cube is located in a Treasure Chest at the topmost island. The island seems unreachable unless the player follows the 2-sided treasure map linked to this area, revealing hidden platforms the player can jump on.
- Both platforms exist on different perspectives, and attempting to jump on the next platform will only lead to the player falling down below. Additionally, attempting to rotate while on one of these platforms will cause it to disappear, resulting in the same fate. To get to the island, one must rotate their perspective twice after jumping off the first platform to get to the next.
Gallery[]
Trivia[]
This area is playable in the trial version of FEZ, however, there were notable differences in that version:
- The doorway to the Five Towers does not appear.
- The doorway to the Weight Temple leads to the Lighthouse Water Tower Interior room instead.
- The Treasure Chest with a key contains a Golden Cube instead.